Page 1 of 2 1 2 Next > Eternauta It Wandered In From the Wastes. hands req. Very popular with the muscular crowd. Then a short while later she gets kidnapped from the Khans. A player character with high Strength can find the sledgehammer as an effective weapon for a limited time, as many other melee weapons outclass it. [1]. author: The mysterious stranger or donotwriteatmypageorfanfic. To the north is the town's well, a large two sectioned stone house containing peasants and children. Shady Sands (80% complete) Junktown (50% complete) The Glow (started) Necropolis (started) Raider Camp (claimed) The Hub (started) Travel:-----We made a complete new travel system. Rope is a miscellaneous item in Fallout and Fallout 2. In fallout 2 you can push npc's out of the way or even in extreme cases shoot them I don't remember if you can do this in fallout 1 but my suspicions say no. References ↑ Vault Dweller's Survival Guide p.5-16: "While many would consider a Sledgehammer to be an excellent tool, but a poor self-defense weapon, the latest designs are made with lightweight but extremely strong materials. https://fallout.fandom.com/wiki/Sledgehammer_(Fallout)?oldid=3290126. Original upload 17 June 2014 5:24PM. 1.0. - Ripper -> Super Sledgehammer; Added: It is now possible to enabled/disable the Shady Sands merchant (added by Fixt) in the fo1_settings.ini file (enabled by default). Requirements Shady Sands is the capital of the New California Republic and one of the largest cities in the Republic. Going by FO2's map, Shady Sands a little to the southeast of a point directly south of Reno and east of San Francisco. To open this quest, the player first needs to Stop the Radscorpions. Added: Flares now respawn on the Shady Sands merchant. A protective wall was also erected to protect the city from raider tribes that formed in the winter, raiding outlying communities to replenish their food supplies. prototype id 195,279. Added: The Cathedral merchant is now also affected by the "Fo2-style merchant restocking" option. 00000006. Which allows the player to discover the map of Fallout 1, also includes random encounters and the ability to flee (if your character is a coward ;) ). 2. Fallout 1 is confusing my ... the more confusing things would be. Cheap tricks; Walkthrough. I mean hello? Fallout- Shady Sands. Discussion in 'Fallout: New Vegas Discussion' started by Eternauta, Jun 17, 2011. 1 Characteristics 2 Locations 2.1 Fallout 2.2 Fallout 2 3 References In Fallout, there are three uses; two are needed to descend the elevator shafts in Vault 15, and one to enter the Glow. With a population in the tens of thousands by 2241, it is the largest known settlement in the post-war United States. She complains that her town is boring and wants to see the world. 4 - 9 701. A large hammer with big handle. And to the northeast is the brahmin pen. damage Fallout 1 Soundtrack - Second Chance (Shady Sands) - Coub - The Biggest Video Meme Platform by brotherhood_of_steel111 1 Characteristics 2 Locations 2.1 Fallout 2.2 Fallout 2 The sledgehammer was used in the pre-War times for demolition or industrial works. Endorsements. 134. Enter the first manhole. While its damage may seem low, its real power lies in the knockback potential, which can incapacitate enemies and throw them around the place. Not long behind here stands a leather-jacketed stranger with a cigar and federra-hat. Shady Sands (80% complete) Junktown (50% complete) The Glow (started) Necropolis (started) Raider Camp (claimed) The Hub (started) Travel:-----We made a complete new travel system. audience in multiple ways. Parentheses () denote upgraded weapon variants. The sledgehammer was used in the pre-War times for demolition or industrial works. Which allows the player to discover the map of Fallout 1, also includes random encounters and the ability to flee (if your character is a coward ;) ). weight Particularly useful against critters and melee enemies. Take your favorite fandoms with you and never miss a beat. Fallout 1 and 2 are open-world but each location ties back to the story and affects the world, similar to New Vegas. They're just not relevant to this particular discussion, really. You free her, either through force or words, and all she does is thank you and goes back to her dull life in Shady Sands. Shady Sands can be found five squares east of Vault 13. Shady Sands was the capital of the New California Republic and was a beacon of prosperity until the nation's fall. Fallout 1 quests shady sands. Swing Fallout 1's map, as noted above, deliberately deviated from real life for gameplay reasons. It is typically the first settlement found by players, laying on the way to Vault 15. Standing in in her humble abode, Nicole sighed. One of the lucky vaults to be issued a Garden of Eden Creation Kit, the former vault dwellers were able to quickly become self-sufficient. Sledgehammers are melee weapons in Fallout and Fallout 2. 0 of 0 File information. Fallout Wiki is a FANDOM Games Community. Fallout / Fallout 2 weapon [1][2], It has been suggested that this article or section should be split in multiple parts. 1 In Fallout 2, its only use is to climb down the well in Modoc. Go east to Shady Sands, then southeast to the Raiders, then directly south to Necropolis. Playlist: http://www.youtube.com/playlist?list=PLC0C2A6BCA6040BC8&feature=plcp Thanks for watching! Technical The town was ruled by Aradesh, a stern but respected man who strove to keep Shady Sands self-sufficient. Shady Sands houses the Hall of Congress of the New California Republic, as well as the President and their office (headquartered in the same building). 3. https://fallout-archive.fandom.com/wiki/Sledgehammer_(Fallout)?oldid=1777068, For an overview of Sledgehammers throughout the. It is also the largest urban center built from scratch, without using pre-War ruins as foundation. It appears that maize and cabbage are grown in the fields. damage type The settlement was jump-started using the G.E.C.K., allowing for adobe buildings from sandcrete and rudimentary agriculture to be set up. Shady Sands was founded by an ancestor of Aradesh after they left Vault 15. weapon perk Building to the north has a room with bookshelf, loot it for [Rope] its imoprtant that you have it, also another [Scout Handbook] . Boopydoot 26,666 views. Home › Forums › Fallout & Wasteland › Fallout: New Vegas Discussion › What happened to Shady Sands? It was the first city of the NCR. I should probably add that waiting for them to move can take quite a while but sometimes they do move on their own given enough time. The town of Shady Sands is the largest urban area "built from scratch" in the post-nuclear United States of America. By 2161 some of the radiated soil had been cultivated to produce crops. Fallout; Table of Contents; Getting Started. Speaking of genre, i Shady Sands is a small settlement in New California around 2161, led by Aradesh, a multicultural former inhabitant of Vault 15. value TL;DR: Fallout 3 isn't Green New Vegas, New Vegas isn't Orange Fallout 3. One can be found in a small hut south of the, One can be found in the far end of the first level of the. 1 Legend 2 Vault 13 3 Shady Sands 4 Raiders 5 Junktown 6 Hub 7 Necropolis 8 Glow 9 Brotherhood 10 Boneyard 11 Unused or cut quests 11.1 Junktown 11.2 The Glow 11.3 Lost Hills 11.4 Boneyard 11.5 Burrows (cut) The list only includes functioning quests (which can be completed). Rescue Tandi from the Raiders. 1. Tandi has been kidnapped by the Khans in a raid on Shady Sands, and Aradesh begs the Vault Dweller to rescue her.. Walkthrough. Sledgehammer A large hammer with big handle. This page was last edited on 13 October 2014, at 19:59. Sledgehammers are melee weapons in Fallout and Fallout 2. Weapon Knockback Quite a few merchants stock them, including Seth in Shady Sands. 2 -Head all the way east into the next area (east shady sands). is a quest in Fallout. Skills; Secondary skills; Traits; Perks; Sample characters; Tactics. Many denizens of Shady Sands followed Dharma. One can be found in a small hut south of the Shady Sands Garden in Fallout. 120 120  The Vault - Fallout Wiki is a Fandom Gaming Community. 4 So, take locations from 1 with a grain of salt. It has captured the. A player character with high Strength can find the sledgehammer as an effective weapon for a limited time, as many other melee weapons outclass it. A small house south of the fields. 2 Names in bold refer to main storyline quests. There are very few games with that genre. Then , they have to enter Shady Sands after 48 hours have passed. 12 pounds Shady Sands is the capital city of the New California Republic. Shady Sands was founded in 2142 by former inhabitants of Vault 15. Last updated 01 April 2015 10:29PM. Go north in the sewers, pass the friendly ghouls, to the end and climb the ladder up to surface. Synopsis. -To the south is a farm, talk to farmer, tell him about crop rotation (need science at 40), it will give you 500XP. Very popular with the muscular crowd. Damage 6 Unique DLs-- Total DLs-- Total views. One can be found in a small hut south of the. 4. The garden is located in the eastern subsection of Shady Sands. Parentheses () denote upgraded weapon variants. Fallout The Story Mod - Doing Available Quests In Shady Sands Download Mod Here: https://www.nexusmods.com/newvegas/mods/48095/? Fallout is one of the most favorite games of the 21st century. Controls; Character creation. Attacks Thrust So I'm replaying Fallout 1 and early on you meet Tandi from Shady Sands. 2 Yes, we know they're good. His daughter, Tandi, would go on to become one of th… 5 Randomly encountered traders can also take the player to the city. New California - Shady Sands; New California - Shady Sands. The radscorpion cave is a location in Fallout, only reachable by talking to Seth, from Shady Sands.Nine radscorpions are located here and need to be killed for the quest in Shady Sands in which you must kill radscorpions to protect the town from any more injuries.. Please help. Normal Sledgehammers are melee weapons in Fallout and Fallout 2. This sizeable hammer (similiar to ones used in construction and demolition) is a potent weapon. Head north to building with mutants. strength req. Version. Tell the mutant (Harry) you are a ghoul and he will let you pass. 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